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Posted by: RonyMara - 23-10-2016, 06:36 PM - Forum: Feedback/Bug Reports - Replies (6)

Can we get some emotes imported up in 'ere? DendiFace

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  Character Submission Guidelines
Posted by: Arxos - 23-10-2016, 04:04 PM - Forum: Viewer-Content Submissions - No Replies

Characters should be sent to spriteclubtv+chars@gmail.com.

  1. Please verify if your character runs correctly on MUGEN version 1.1a4 with OpenGL renderer and 4:3 resolution. Generally speaking just testing if it runs on 1.0+ should be enough.
  2. ZIP all the characters into a single archive and mail the download link. The folder name for each character should match it's .def file, so don't submit a single folder with multiple .def's.
  3. If you have the know-how, remove permanent timer slows or stops from your submissions. Removing this is very simple though, so don't worry about this step too much if you don't know how.
  4. Your character should really at least beat standard Kung Fu Man, given that it's not a joke character.
  5. No instant-kill characters.
  6. If the character needs palette locking please include a message regarding it in your e-mail.
  7. You can use this page to see all characters on the roster. Please check for duplicates.
Additionally, you can also send character updates to spriteclubtv+updates@gmail.com, though processing them isn't high on my priority list right now so I recommend only sending major updates (e.g. crash fixes or AI patch on a character with otherwise no AI).

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  SpriteClub FAQ
Posted by: Arxos - 23-10-2016, 04:04 PM - Forum: Announcements/Help - Replies (2)

Specifically for the M.U.G.E.N stream, a more detailed and prettier FAQ can be found here.

Is this real money?
No, all the money is fake.
Furthermore, a bailout is in place, a minimum amount that you cannot drop under. In other words, you can't go broke!
Your bailout amount is based on your level, read more below.

Experience is earned from betting on matches.
For each bet you gain at least 1 XP. If you win, you will also get XP equal to the odds on that fight (so if your payout is 4x your bet amount, you will gain 4 XP).
Lastly, your winstreak acts as a multiplier on XP earned. For every winstreak, XP earned is increased by 50%.

Once enough experience is earned, you'll gain a level. Levels affect your bailout.
Your bailout is equal to 190 + 10 * level (=200 on level 1) for matchmaking and tournaments.
During tournaments, your bailout is increased to 485 + 15 * level (=500 on level 1). Tournaments use a separate balance from other game modes. Your money will be summed together once the tournament concludes.

What is this weird talk in chat?
You might be wondering what all the ZPC and CatfishBeater is about in chat. We use FrankerFaceZ (available here), or just FFZ, to use custom emoticons. A full list of the custom emoticons available from FrankerFaceZ can be found here.
If you're interested in using FFZ, a convenient extension to FrankerFaceZ is the 'FrankerFaceZ Add-On Pack', which you can check out here.
None of these extensions are required to bet on SpriteClub, but they may improve your chat experience!

How do I set my avatar?
SpriteClub is integrated with Gravatar. Simply sign up for Gravatar with the same e-mail address as you've registered with on SpriteClub and you'll be able to change your avatar.

Profile options
SpriteClub users have a number of customisation options. For one, SpriteClub will automatically ping you whenever a match opens for betting. The volume for this can be controlled in your profile, found by clicking on your name in the top right.
There are other settings in your profile as well, so check them out!

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  Stage Submission Guidelines
Posted by: Arxos - 23-10-2016, 04:03 PM - Forum: Viewer-Content Submissions - No Replies

Stages should be sent to spriteclubtv+stages@gmail.com.

  1. Please verify if your stage runs correctly on MUGEN version 1.1a4 with OpenGL renderer and 4:3 resolution. Generally speaking it's mostly the 4:3 resolution that needs to be checked.
  2. Don't include any stage music in your submission, those will just be deleted anyway. Simply ZIP all the stages into one archive with a single folder and mail the download link. Do not put each stage in it's own folder.
These two are the most important requirements. Furthermore, there are a number of criteria that I look for when judging stages, which I detailed below. If you want, you're free to go through these yourself to save me some time. They may seem strict, but judging a stage only takes a few seconds thanks to some tools I have set up. Therefore, don't be too concerned about all these criteria. I'd rather you just send me your stages than get overly concerned about verifying all your stages and end up not sending anything.
  1. No weird starting positions like this.
  2. No high standing height stages like this.
  3. No overly saturated stages like this.
  4. Any stage width is fine as long as it's not smaller than the screen width like this.
  5. No overly dumb stages like this.
  6. The stage shouldn't overly obscure characters like this.
  7. Make sure your stage doesn't contain too much movement or overly small, repeating patterns, these severely degrade stream quality. The main offender of this tends to be rain like this.
  8. Lastly, this page displays all stages on the roster, including the ones that aren't used in matchmaking/requests. I'll be happy if you check for duplicates, but you shouldn't waste too much time on this.
Also, feel free to ask why a stage on the list I linked last is banned.

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  Roster Updates
Posted by: Arxos - 23-10-2016, 04:03 PM - Forum: Announcements/Help - Replies (1)

This will be updated whenever things are manually changed, like character palettes or character updates.
This thread is purely for keeping things clear and will thus remain closed. You can discuss any update in the Roster section.
The first post contains the current month, below that is the full changelog.

January 19, 2018:
- Colonel Sanders, Jin, Mario 119, Rouga_L, Sendai Miko, Custom MKV Virginia, Darinku, Kishibe Rohan, Rohan Kishibe and Sagastick Negnin have been removed and will be re-added with new AI patches.

February 2, 2018:
- Alice's Gensokyo and Kairi have been removed and will be re-added with major updates/new AI patches.
- Pac-Man RSR has been removed (duplicate of Pac-Man).

The following 151 characters have been updated:
- A-Shiki
- A-Zepia
- Addict Eyes Tohno
- Akashi Hibiki
- AKOF Angel
- Al Azif
- Ameno Sagume
- Applejack
- Aqua
- Asamiya-DGF
- Asher
- Astragalus
- Ayu & Misuzu & Mizuka R
- A_Hnki-Kyo
- B. Battler
- Barbatos Komachi D2
- Battler Ushiromiya
- BC-Sakura
- Blade AA
- Bloody Chaos
- Bloody Marilyn
- Blue Eyes White Karin
- Code C: Yagevil
- Code: Crashed Killer
- Colossal Titan
- COMBO-Angel
- Cure Bloom
- Curse Seal
- CX Orochi K
- Dantalion Alice
- Deka Kohaku
- Dokuro-chan
- Dongdong
- Dongdong'
- El Yukari
- Eva Beatrice
- Exile-HELL
- Fear Mace Rosenkranz
- Fluttershy
- Fortuna Suwako
- Fuuko
- Gaap
- Ghost Leopard
- Glasyalabolas
- Gliz-SiY
- God Tewi
- Gouki
- Gouki COTA
- H-Chonshu
- Halphas Iku
- Hatsune Miku
- Himrio
- Ho Seong
- Homura-R
- Iku_T
- Iori-MIX
- J-Shermie
- K-Kenji
- Kaede Hioh
- Kageryu
- Kamen Rider Ex-Aid
- Kamen Rider Wizard
- Kaname Hibiki
- Kanami
- Kaori & Shiori R
- Kitsune
- Kobuta
- Kolin
- Kuna-R
- Kurorim-C
- Kurosaki
- Kyo Wing
- Kyoka
- Lady Blackpearl
- Lowe
- Lucifer
- Madalitso
- Madotsuki
- Magnuadioes Utsuho
- Maltet
- Masou
- Master Dragon
- Master Morrigan
- Master Sakura
- Menad
- MH-6 Little Bird
- Militsa Patchouli
- Mishio & Makoto R
- Miyako GM
- Momo-Len
- Night of Starry Sky
- Ninta
- O.Zero-Prominence
- Ogigaya Tetsuko
- Oni-Minoriko
- Ono Kohaku
- Order Ky
- Pac-Man
- Pill
- Pinkie Pie
- Pram
- President Rugal
- Princess of Hades
- Racing Miku 2014EV
- Rainbow Dash
- Rarity
- Red
- Reincarnation
- Relius Clover XIII
- Retro Suika
- Rewrich Wallach
- Rock-G.TG
- Rockman.exe
- Ronove
- S-Chonrei
- Sabnock Youmu
- Sanae RP
- SaSoJinKa B-Style
- Seikimatu Guile
- Sekiponki
- Setiawan
- Shelby Cobra
- Shenghuanan
- Shiki Kageya
- Shinobu Kawasaki
- Sigeru
- Sion Clone
- Sissy-L
- Snow Wolf
- Talonarten
- Tanuki
- The Executioner
- Tohma Suika
- Twilight Sparkle
- UMVC3 Twilight Sparkle
- Undyne the Undying
- V.B.S.D
- Wooden Doll
- Yagevil
- Yoko Littner
- Young Taiga
- Yukina-Z
- Yuudachi Kai Ni
- Z-Ukyo
- Zen & Rei
- Zenryoku
- Zero Izayoi SRT
- Zilva Tenshi
- Zuiho

February 16, 2018:
- Blaze Fielding renamed to Blaze Fielding ZS
- Zero Ryuko renamed to Ryuko ZS
- Athena renamed to Athena ZS
- Haruhi renamed to Haruhi ZS (these are all to fit the new style for all of Zero-Sennin's characters that will be added)
- Haruhi_y renamed to Haruhi (using the newly freed up name becuase I never liked the _y suffix)
- Blaze Fielding EX renamed to Blaze Fielding (using the newly freed up name)
- Arima Miyako AA renamed to Miyako Arima AA (consistency)
- Orochi Iori EX renamed to Orochi Iori-G.MF (consistency)
- Rugal TLE has been removed and will be re-added with a new AI patch

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  Song Submission Guidelines
Posted by: Arxos - 23-10-2016, 04:03 PM - Forum: Viewer-Content Submissions - No Replies

Songs should be sent to spriteclubtv+songs@gmail.com.

  1. All songs should be put into one large zipped file with a download link included in the e-mail. Don't include attachments.
  2. I'd rather you stick to mp3's, or flac's if you really want to, but the following file formats are supported: mp3, wav, wave, flac, m4a, m4b, m4p, m4v, m4r, 3gp, mp4, aac, ac3, wma.
  3. Ensure the song isn't already on the playlist. You can see the entire playlist on a single page here.
  4. Under normal circumstances any track longer than 10 minutes will be rejected. That doesn't mean you should send 10 minute loops of a 60 second clip though.
  5. Please don't send stuff like this. You can send troll-y stuff if you really want but don't get your hopes up.
  6. I enjoy anime myself too, but consider submitting instrumentals. We don't need to listen to Japanese for most of our time here.
  7. Song names are automatically parsed. There are two routes you can go, either use proper artist and title tags OR have the filename be in the format "composer - track (ost)". It doesn't matter which one you use, but the parser will ignore the filename if the tags are set.

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Posted by: Arxos - 23-10-2016, 04:01 PM - Forum: Announcements/Help - No Replies

Welcome to the Spriteclub forums!

Things are still taking shape here at Spriteclub. I am currently the sole developer, so feel free to direct any comments, suggestions or feedback to myself or post it in one of the respective forums.
Over the upcoming weeks/months I'll be working to make things smoother and more complete and I would love to hear what features you'd like to see implemented next.

The M.U.G.E.N stream should be up most, if not all, of the time, so check it out. It may be taken down during times of low activity, primarily during weekdays.
If you're interested in submitting stuff to the roster, be it characters, stages or music, check out the guideline threads on the Submissions forum. Instead of using the e-mails listed on these threads you can also contact me directly on Twitch, where I go by the name Erxos4, (it's probably the easiest for now) but I give no guarantee that I won't lose track of the things you link me if you do.
For anyone who doesn't already have it installed, I highly recommend downloading the FrankerFaceZ plugin for Twitch chat. The emotes available through FFZ are often used in the Twitch chat.

May RNG be kind on your soul during your stay here.

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